From Breakout Rooms To Classrooms

I was curious about whether students were also struggling to transition into face-to-face learning environments after completing most of their degree online. I did not want to utilise surveys for the qualitative aspect of this project as I found interviewing students the best research strategy for this approach. In the making of this opinion piece,Continue reading “From Breakout Rooms To Classrooms”

Swifti’s New Eco-Friendly Features

The concept of this advertisement is to highlight and showcase the benefits of using Swifti’s eco-friendly features. I utilised different provocative videos and images to display the social concern at festivals which is the accumulation of waste throughout the festival grounds. I used bold texts to communicate my message across and transitions to appear similarContinue reading “Swifti’s New Eco-Friendly Features”

AI could be accelerating our path to a dystopian future

Algorithms reinforce the dystopian implications of artificial intelligence (AI) overseen by large tech firms such as ‘Google’ and social media platforms. The twenty-first century is heavily dependent on algorithms to provide information and knowledge to consumers. However, surveillance capitalism and big data analytics have given rise to algorithms of oppression, due to the expansion ofContinue reading “AI could be accelerating our path to a dystopian future”

From Breakout Rooms to Classrooms

In classroom learning As a consequence of the covid 19 pandemic universities were able to continue providing student courses by replacing lectures/tutorials with online learning. The lifting of restrictions and students returning to campuses has resulted in face-to-face learning being resumed. For some students this has not been an easy transition. The aim of thisContinue reading “From Breakout Rooms to Classrooms”

From Breakout Rooms to Classrooms (Pitch)

Face to Face Learning CURIOSITY PITCH The aim for this research project is to conduct both quantitative and qualitative research on university students transitioning from Zoom breakout rooms to face to face learning in classrooms. I find this an interesting topic to explore and relevant to curiosity for my research practice. I also hope toContinue reading “From Breakout Rooms to Classrooms (Pitch)”

CreativeWellbeingStudios Media Niche Autoethnography Report

Introduction to CreativeWellbeingStudios  CreativeWellbeingStudios is a media niche focusing on implementing positive lifestyle changes via the medium of digital art illustrations. This media niche is active across Instagram, Pinterest, and Deviant Art to reach out to potential users. The posts I upload onto my social media account include photographs of myself, actively participating in theContinue reading “CreativeWellbeingStudios Media Niche Autoethnography Report”

My Critical Analysis Livestreaming Cyberpunk 77 On Twitch

Contextual Report RaVenGirl_101 Let’s Play focused on the three analytical frameworks of paratext, post structuralism and psychoanalysis to frame a critical analysis on the game media text explored in this digital artefact. My digital artefact’s purpose is to share my personal experience playing Cyberpunk 77 while Twitch streaming to a public audience. Early prototyping andContinue reading “My Critical Analysis Livestreaming Cyberpunk 77 On Twitch”

The Development Process of CreativeWellbeingStudios

An Introduction to CreativeWellbeingStudios The benefit of my digital artefact CreativeWellbeingStudios is to implement positive lifestyle changes users and myself can employ in our everyday lifestyles through the form of digital art illustrations. I produce digital artworks to upload onto my Instagram, Pinterest, and Deviant Art page to reach out to potential followers. I includeContinue reading “The Development Process of CreativeWellbeingStudios”

Social media Provides Opportunities to Rebel Against Government 

The Future of Deepfakes  Future networks can be observed through the evolution of computer programs, the technology adapting to the modern economy and the improvements of mobile technology networks such as the evolution from 4G to 5G. However, due to the advancements of new computer programs, digital images and videos found on social media can now beContinue reading “Social media Provides Opportunities to Rebel Against Government “

Peer Feedback (Beta edition)

Gender and Let’s Players in Video Games Feedback is an important tool when framing ideas in the early stages of developing a Digital Artefact. I personally enjoy reading feedback to gain insight into my peers’ suggestions in order to make alterations or adjustments in the development of my DA. In this feedback response I wasContinue reading “Peer Feedback (Beta edition)”