In BCM300 Game Experience our group had to develop and conceptualise a board game that would appeal to the mass market and board game publishers. This board game experience introduced multiple key game concepts and game mechanics relevant to the design making of our board game, Resurrect The Dead Wizard (RTDW). RTDW is an action-horrorContinue reading “Group Game Design”
Category Archives: BCM300 BLOGS
A Critical and Cultural Analysis of My Board Game Experiences
Board games are designed not only for entertainment purposes and bringing family and friends together; but can also be used to develop problem solving skills through exposure and interactions with cultural, social and political viewpoints. Board games have evolved from strategic and logistic warfare games and have framed our culture perspectives towards the narrative ofContinue reading “A Critical and Cultural Analysis of My Board Game Experiences”